When released, the magic may take various forms depending on the position of the Master. Magic is executed by holding down the designated button to "charge up" and is then released, consuming a magic scroll which is limited when the Master enters an area. Armed only with a sword, and a shield which can deflect some attacks, the Master becomes heavily dependent upon magic. Controlling the Master, who now has a full set of functional wings, the player must navigate through dungeons and avoid certain perils by jumping, flying, falling, and floating to platforms. The side-scrolling action for ActRaiser 2 is more advanced than its predecessor. Like the original, each area contains two "acts" the first act of an area consists of monsters spawned from a lesser demon named after an unfavorable condition, while the second act consists of monsters spawned from the primary evil, named after one of the seven deadly sins, with heightened challenge and peril. After hearing their plight, the Master descends to the world below to fight the monsters and rid the land of evil. The player, assuming the role of the "Master" (still referred to as "God" in the Japanese version), controls a floating palace to inspect the people of the world below. Gameplay for ActRaiser 2 consists primarily of side-scrolling platform action, similar to the "Professional!"/"Action" mode from the original game, while completely removing the city building simulation.
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